About American Civil War: South
American Civil War (South) is a highly rated turn based strategy game set on the Southwest North America during the American Civil War 1861-1866. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Most recent...
American Civil War (South) is a highly rated turn based strategy game set on the Southwest North America during the American Civil War 1861-1866. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Most recent update late August 2026.
You are in command of the Southern armies during the American Civil War (1861–1865). The object of the game is to either conquer all the area the Union controls or at least hold on to as much area as possible for the rebellious South until the year 1866 to reach a draw. To have a chance to seize the top spot in the Hall of Fame, you need to skillfully encircle scores of Union units provided by the superior industrial output of the North while trying to carry out successful operations with the meager Southern resources.
"The time for compromise has now passed, and the South is determined to maintain her position, and make all who oppose her smell Southern powder and feel Southern steel."
-- Jefferson Davis
The game is over if:
+ Either side controls all the cities, or
+ The year 1866 begins.
FEATURES:
+ Two game modes:
(1) NORMAL MODE: All the resources go to the resource pool automatically (quick & easy).
(2) SUPPLY MODE: You manually transport ammo to attacking units, and gold to major cities (requires more planning).
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Experienced units learn new skills, like improved attack or defence performance, ability to cross rivers without losing move points.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
For veterans of tabletop campaigns who remember the laughter, arguments, and late-night breakthroughs with old comrades, this feels the same—except the battlefield is ready the moment you are. Join your fellow strategy gamers in turning the tide of the American Civil War.
Note: There is larger-scale Union/North side game also available on the store, with generals and more detailed economy.
"I'm not going to let an army of Yankees run over my own country."
- General Jubal Early in a speech to his troops in 1864, before the Battle of Monocacy
Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!
Previous Versions
Here you can find the changelog of American Civil War: South since it was posted on our website on 2014-06-13 15:42:36.
The latest version is 7.6.1.0 and it was updated on 2026-10-10 18:57:00. See below the changes in each version.
American Civil War: South version 7.6.1.0
Updated At: 2026-08-28
Changes: + Trying to separate ammo/gold/industry dots more on upper-left corner mini map
+ Patches: next-unit focus-issue, initial white system status bar, excess tablet elements covering lower region of the display
American Civil War: South version 7.6.0.0
Updated At: 2026-07-30
Changes: + As units move they set their front/rear directions, that are included in the combat formula
+ Second round of graphic improvements
+ HOF: filtering issue fixed (some playthroughs that were abandoned midway were included making the listing excessively long)
American Civil War: South version 7.4.2.0
Updated At: 2026-03-24
Changes: + Railway redo
+ Hex size fix
American Civil War: South version 7.4.0.1
Updated At: 2026-03-04
Changes: + The unit being transported by riverboat/train is highlighted (colored edges)
+ Setting to draw bigger riverboat/train unit if it is the only unit in the hexagon
+ Patch: The game engine default RED keeps overriding the BLUE
American Civil War: South version 7.3.4.0
Updated At: 2025-12-31
Changes: + Drawing grey-green 'uphill line' over units if attacking would result uphill/mountain/hill etc penalty (similar to blue line over units if there is a river between two units)
+ Setting: HPs INCREASE unit-icon size or HP loss DECREASES unit-icon size
American Civil War: South version 7.3.3.0
Updated At: 2025-10-08
Changes: + Critical fix: HOF score might have incorrect turn-count
+ Adds few initial Third System coastal forts
American Civil War: South version 7.2.1.0
Updated At: 2025-05-04
Changes: v7.2.1
— MP markers have a white/black dot for easier spotting (options: off, default transparency, max)
— Unit Size button [U] loops through hide-all-units option
— Fix: City-name color
v7.2
— Out-of-supply unit can ROUT: lose half of its HPs to gain 1 MP
— Each turn store full-map as a screenshot. View turn by turn later. Tap to 2x zoom. Default OFF
— Setting: Make icons harsh/gritty as units lose HPs
— Stars indicating most battles: the unit with most battles of its unit type has 2 stars
American Civil War: South version 7.2.0.1
Updated At: 2025-04-11
Changes: — City icons: Settlement-style. City names in capital letters
— ROUT: Out-of-supply unit can once per turn ROUT, lose half of its HPs to gain 1 MP
— Setting: Each turn store fullmap as a screenshot. Can be viewed turn by turn later. Tap to 2x zoom. Default OFF. Note: eats up 300k storage per pic on 1920x1080 screen
— Setting: Make unit-icons harsh/gritty as they lose HPs
— Stars indicating most battles changed: Now the unit with the most battles of its unit type has 2 star-markers
— HOF cleanup
American Civil War: South version 7.1.2.0
Updated At: 2024-11-23
Changes: + As a result of server changes following a hosting company debacle in November 2024, the HOF is being restored gradually. Scores recorded just before the migration will take the most time to reappear.
+ Unit Tally shows list of units the player has lost (data collected since version 7.1.2, so not instantly full list)
+ Relocated Allow-Moving-Of-Unselected-Unit option from DICE-Options to Settings / UNIT SELECTION segment
+ Zoom buttons always stay the same size
American Civil War: South version 7.1.0.0
Updated At: 2024-09-12
Changes: + New riverboat graphic
+ Gold menu viewable even without gold
+ Ironing out kinks caused by variation in events
+ Purchases from gold menu require YES/NO confirmation, as does restocking ammo depot
+ Unit Tally tracks what % of combat did end up in: win/draw/loss/escape for the player
+ Selecting a unit will pop-up any battle results from AI phase. Red B1/B2 tag on black. ON/OFF switch
+ Animation delay before combat result is shown
+ Setting: Confirm moving a resting unit
+ HOF refresh
Disclaimer
Official Google Play Link
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