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American Civil War 6.8.2.0 - Google Play




About American Civil War

American Civil War is a highly rated turn based strategy game set on the Southwest North America during the American Civil War 1861-1866. From Joni Nuutinen: by a wargamer for the wargamers since 2011 You are in command...

American Civil War is a highly rated turn based strategy game set on the Southwest North America during the American Civil War 1861-1866. From Joni Nuutinen: by a wargamer for the wargamers since 2011

You are in command of the Confederate armies during the American Civil War (1861–1865). The object of the game is to either conquer all the area the Union controls or at least hold on to as much area as possible for the rebellious South until the year 1866 to reach a draw. To have a chance to seize the top spot in the Hall of Fame, you need to skillfully encircle scores of Union units provided by the superior industrial output of the North while trying to carry out successful operations with the meager Confederate resources.

"The time for compromise has now passed, and the South is determined to maintain her position, and make all who oppose her smell Southern powder and feel Southern steel."
-- Jefferson Davis, the President of the Confederate States

The game is over if:
+ Either side controls all the cities, or
+ The year 1866 begins.

FEATURES:

+ Two game modes:
(1) NORMAL MODE: All the resources go to the resource pool automatically (quick & easy).
(2) SUPPLY MODE: You manually transport ammo to attacking units, and gold to major cities (requires more planning).

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Experienced units learn new skills, like improved attack or defence performance, ability to cross rivers without losing move points.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.

Join your fellow strategy gamers in turning the tide of the American Civil War for the South and the Confederacy.


Note: There is larger-scale Union side game also available on the store, with generals and more detailed economy.


"I'm not going to let an army of Yankees run over my own country."
- Confederate General Jubal Early in a speech to his troops in 1864, before the Battle of Monocacy


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!



Previous Versions

Here you can find the changelog of American Civil War since it was posted on our website on 2014-06-13 15:42:36. The latest version is 6.8.2.0 and it was updated on 2024-04-22 12:20:38. See below the changes in each version.

American Civil War version 6.8.2.0
Updated At: 2024-03-04
Changes: + Disbanding riverboat or locomotive: you have 50% chance of getting it back as a resource + War Status: Shows number of gained/lost hexagons + Setting: Turn making a failsafe copy of the current game ON/OFF (turn OFF for decade old devices that are out of storage space) + Fix: Arrows showing past movement scaled poorly on certain displays + HOF cleared from the oldest scores
American Civil War version 6.8.0.0
Updated At: 2023-10-06
Changes: + Revamped movement arrows + Setting: Alter how strongly hexagon grid is drawn + Setting: Scattered Units marked with symbols + Setting: MAP button can show full screen map with city icons or VP in a circle + Setting: Make support units to be at higher or lower selection priority + Setting: Automove (moving several hexagons at once) can focus the map into direction of travel + Closing a loophole: Riverboat/locomotive won't reset negative MPs from the unit it transports + HOF clearup + 40 UNDOs
American Civil War version 6.7.2.0
Updated At: 2023-07-25
Changes: + Locomotive/Riverboat: Taking cargo now loops through all units at that hexagon + Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap) (UNIT SELECTION segment of Settings) + AI: Higher priority for seizing replacement locations and disrupting transport units + AI: Less excessive tactical-task-switching
American Civil War version 6.7.0.2
Updated At: 2023-06-11
Changes: + Added one Indian unit to Confederate side + Settings: Less initial HP to reflect the fact that units were still in the process of being mobilized + Added C/CAV text markers to Confederate cavalry units for easier identification + AI: More comprehensive situation assessment before attacking over rivers + Number of UNDO-actions increased to 20 + HOF cleared from the oldest scores + Simplified Shield-styled city icons
American Civil War version 6.7.0.0
Updated At: 2023-05-18
Changes: + Added one Indian unit to Confederate side + Settings: Less initial HP to reflect the fact that units were still in the process of being mobilized + Added C/CAV text markers to Confederate cavalry units for easier identification + AI: More comprehensive situation assessment before attacking over rivers + Number of UNDO-actions increased to 20 + HOF cleared from the oldest scores
American Civil War version 6.6.7.4
Updated At: 2023-02-27
Changes: + When MP/HP resource selected, eligible units will have yellow edges + Easier to automatically move multiple hexagons at once (select rear area unit, tap 2-6 hexagons away) + Setting: Randomly and secretly make X units from each side both a hero unit and a coward unit. Those units get either a 0-50% combat bonus or penalty, respectively. Default ZERO. + HOF cleared from the oldest scores + Fix: A skill ends up in resource list in a long game
American Civil War version 6.6.4.0
Updated At: 2022-03-27
Changes: + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level + HOF relocated to web (see dev-log for details) + Setting: HOF: Send scores to online database (ON/OFF switch) + Setting: Turn major developer alerts ON/OFF + AI: Improvements in front line coherence
American Civil War version 6.6.3.1
Updated At: 2021-11-11
Changes: + Setting: Speed of Boats/Locomotives (options: -1, 0 (default), +1, +2) + HOF cleared from the oldest scores
American Civil War version 6.6.2.1
Updated At: 2021-08-12
Changes: + Fog-of-War: Sometimes enemy HP drawn as ? + New default background is solid yellow-green color (options: 22 image patterns, grey, green, yellow-green) + Assigning +1 HP replacements: The unit can't be adjacent to more than one enemy hexagon or out of supply + Victory Point Status: The number of VPs player currently controls and the amount of VPs required for victory drawn on the screen on yellow box (ON/OFF option in the settings) + Icons: Brightened the darkest units
American Civil War version 6.6.0.4
Updated At: 2021-04-22
Changes: + If enemy unit withdraws without combat ammo is not consumed + Setting: Show Fatigue number instead of FA-marker + Setting: Strength of shadow on units + Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally) + Cut off dugouts might lose HP (20% chance) + New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit + Setting: Turn |||,== markers ON/OFF (Forest, Swamp) + Withdrawing unit favors clear/cities more + HOF cleanup


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Users Rating:  
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Downloads: 5
Updated At: 2024-04-22 12:20:38
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial